# Asset credits & licences

Since the 2D rewrite (2026-09-26) Blabba ships **no downloaded art at all**.
Every character, costume, prop and background is drawn by code in
`src/stage/` (the characters in `character.ts`, the seventeen backgrounds in
`sets/`) and is Blabba's own work. An exported blabba therefore carries no
attribution obligation from the built-in library.

The 3D-era assets (VRM characters, Poly Haven and Kenney sets, Quaternius
motion) and their credits are preserved in `archive/3d/public/assets/CREDITS.md`.

## Voices

- **Kokoro** (`onnx-community/Kokoro-82M-v1.0-ONNX`): Apache 2.0 weights,
  downloaded at runtime from Hugging Face, cached by the browser, never
  redistributed from this repo. The studio's voice engine.
- **Piper**: ten CC0 voices (`en_GB-cori`, `en_US-kristin`, `en_US-john`,
  `en_US-norman`, `en_US-ljspeech`, `en_US-kathleen`, `en_US-bryce`,
  `en_US-joe`, `en_US-mike`, `en_US-reza_ibrahim`), downloaded at runtime by
  the mobile editor. See `src/core/schema/voices.ts`.

## Type

- **Outfit**, **Figtree** and **Geist Mono**: SIL Open Font License, via
  Google Fonts (`next/font`). Outfit sets the wordmark and headings, Figtree
  everything else, Geist Mono the timecodes and token chips.
